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#1 April 10, 2020 15:03:23

cndrbrbr
Registered: 2020-04-04
Posts: 3
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Ist it possible to use Rocksmith Cable ?

I have a rocksmith cable i use with guitar rig and the asio4all driver.
Is it possible to use it with jammr in some way?

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#2 April 11, 2020 08:00:11

NotchbackDET
Registered: 2020-04-05
Posts: 1
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Ist it possible to use Rocksmith Cable ?

Me and a fiend have been trying with a rocksmith cable he is on Win7 and i'm not sure what driver. We will try asio4all and see if we can get anything to work. Will post back if it happens!! Please post something if you get it working first.

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#3 April 11, 2020 12:14:43

stefanha
Registered: 2012-11-11
Posts: 1725
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Ist it possible to use Rocksmith Cable ?

Hi cndrbrbr and NotchbackDET,
Please go to Show Log and copy-paste the technical information that gets displayed onto the forum so I can recommend sounds settings.

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#4 April 14, 2020 14:57:11

cndrbrbr
Registered: 2020-04-04
Posts: 3
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Ist it possible to use Rocksmith Cable ?

In Asio4all the rocksmoth is available but can not connect to jam:

Apr 14 2020 14:53:36 DEBUG: jammr 1.2.8 (44212a597aad70c42bf8fe74aaf4e112d7c81e02)
Apr 14 2020 14:53:36 DEBUG: CPU architecture 32-bit little-endian
Apr 14 2020 14:53:36 DEBUG: OS: Windows 10
Apr 14 2020 14:53:36 DEBUG: Qt 5.7.0
Apr 14 2020 14:53:36 DEBUG: PortAudio V19.6.0-devel, revision 396fe4b6699ae929d3a685b3ef8a7e97396139a4
Apr 14 2020 14:53:36 DEBUG: Host API: MME (7 devices)
Apr 14 2020 14:53:36 DEBUG: “Microsoft Soundmapper - Input” (0)
Apr 14 2020 14:53:36 DEBUG: Channels: 2 in, 0 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.09 low, 0.18 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.09 low, 0.18 high
Apr 14 2020 14:53:36 DEBUG: “Mikrofon (3- Rocksmith USB Guit” (1)
Apr 14 2020 14:53:36 DEBUG: Channels: 2 in, 0 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.09 low, 0.18 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.09 low, 0.18 high
Apr 14 2020 14:53:36 DEBUG: “Mikrofon (High Definition Audio” (2)
Apr 14 2020 14:53:36 DEBUG: Channels: 2 in, 0 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.09 low, 0.18 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.09 low, 0.18 high
Apr 14 2020 14:53:36 DEBUG: “Microsoft Soundmapper - Output” (3)
Apr 14 2020 14:53:36 DEBUG: Channels: 0 in, 2 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.09 low, 0.18 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.09 low, 0.18 high
Apr 14 2020 14:53:36 DEBUG: “Lautsprecher (High Definition A” (4)
Apr 14 2020 14:53:36 DEBUG: Channels: 0 in, 2 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.09 low, 0.18 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.09 low, 0.18 high
Apr 14 2020 14:53:36 DEBUG: “Digitalaudio (S/PDIF) (High Def” (5)
Apr 14 2020 14:53:36 DEBUG: Channels: 0 in, 2 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.09 low, 0.18 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.09 low, 0.18 high
Apr 14 2020 14:53:36 DEBUG: “6 - PHL BDM3270 (AMD High Defin” (6)
Apr 14 2020 14:53:36 DEBUG: Channels: 0 in, 2 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.09 low, 0.18 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.09 low, 0.18 high
Apr 14 2020 14:53:36 DEBUG: Host API: Windows DirectSound (7 devices)
Apr 14 2020 14:53:36 DEBUG: “Prim�rer Soundaufnahmetreiber” (7)
Apr 14 2020 14:53:36 DEBUG: Channels: 2 in, 0 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.12 low, 0.24 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0 low, 0 high
Apr 14 2020 14:53:36 DEBUG: “Mikrofon (3- Rocksmith USB Guitar Adapter)” (8)
Apr 14 2020 14:53:36 DEBUG: Channels: 2 in, 0 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.12 low, 0.24 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0 low, 0 high
Apr 14 2020 14:53:36 DEBUG: “Mikrofon (High Definition Audio-Ger�t)” (9)
Apr 14 2020 14:53:36 DEBUG: Channels: 2 in, 0 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.12 low, 0.24 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0 low, 0 high
Apr 14 2020 14:53:36 DEBUG: “Prim�rer Soundtreiber” (10)
Apr 14 2020 14:53:36 DEBUG: Channels: 0 in, 6 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0 low, 0 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.12 low, 0.24 high
Apr 14 2020 14:53:36 DEBUG: “Lautsprecher (High Definition Audio-Ger�t)” (11)
Apr 14 2020 14:53:36 DEBUG: Channels: 0 in, 6 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0 low, 0 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.12 low, 0.24 high
Apr 14 2020 14:53:36 DEBUG: “Digitalaudio (S/PDIF) (High Definition Audio-Ger�t)” (12)
Apr 14 2020 14:53:36 DEBUG: Channels: 0 in, 2 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0 low, 0 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.12 low, 0.24 high
Apr 14 2020 14:53:36 DEBUG: “6 - PHL BDM3270 (AMD High Definition Audio Device)” (13)
Apr 14 2020 14:53:36 DEBUG: Channels: 0 in, 2 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0 low, 0 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.12 low, 0.24 high
Apr 14 2020 14:53:36 DEBUG: Host API: Windows WASAPI (5 devices)
Apr 14 2020 14:53:36 DEBUG: “Digitalaudio (S/PDIF) (High Definition Audio-Gerät)” (14)
Apr 14 2020 14:53:36 DEBUG: Channels: 0 in, 2 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 48000 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0 low, 0 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.0026667 low, 0.01 high
Apr 14 2020 14:53:36 DEBUG: “6 - PHL BDM3270 (AMD High Definition Audio Device)” (15)
Apr 14 2020 14:53:36 DEBUG: Channels: 0 in, 2 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 48000 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0 low, 0 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.003 low, 0.01 high
Apr 14 2020 14:53:36 DEBUG: “Lautsprecher (High Definition Audio-Gerät)” (16)
Apr 14 2020 14:53:36 DEBUG: Channels: 0 in, 6 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 192000 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0 low, 0 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.0025 low, 0.01 high
Apr 14 2020 14:53:36 DEBUG: “Mikrofon (3- Rocksmith USB Guitar Adapter)” (17)
Apr 14 2020 14:53:36 DEBUG: Channels: 1 in, 0 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.003 low, 0.01 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0 low, 0 high
Apr 14 2020 14:53:36 DEBUG: “Mikrofon (High Definition Audio-Gerät)” (18)
Apr 14 2020 14:53:36 DEBUG: Channels: 2 in, 0 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.0029025 low, 0.0101587 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0 low, 0 high
Apr 14 2020 14:53:36 DEBUG: Host API: Windows WDM-KS (5 devices)
Apr 14 2020 14:53:36 DEBUG: “Mikrofon (HD Audio-Mikrofon)” (19)
Apr 14 2020 14:53:36 DEBUG: Channels: 2 in, 0 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.01 low, 0.04 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.01 low, 0.04 high
Apr 14 2020 14:53:36 DEBUG: “Speakers (HD Audio-Lautsprecher)” (20)
Apr 14 2020 14:53:36 DEBUG: Channels: 0 in, 6 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.01 low, 0.04 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.01 low, 0.04 high
Apr 14 2020 14:53:36 DEBUG: “SPDIF Out (HD Audio-SPDIF-Ausgabe)” (21)
Apr 14 2020 14:53:36 DEBUG: Channels: 0 in, 2 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.01 low, 0.04 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.01 low, 0.04 high
Apr 14 2020 14:53:36 DEBUG: “Output (AMD HD Audio HDMI out #5)” (22)
Apr 14 2020 14:53:36 DEBUG: Channels: 0 in, 2 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.01 low, 0.04 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.01 low, 0.04 high
Apr 14 2020 14:53:36 DEBUG: “Mikrofon (Rocksmith USB Guitar Adapter)” (23)
Apr 14 2020 14:53:36 DEBUG: Channels: 1 in, 0 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.01 low, 0.0853333 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.01 low, 0.0853333 high
Apr 14 2020 14:53:36 DEBUG: PortMidi devices:
Apr 14 2020 14:53:36 DEBUG: “Microsoft MIDI Mapper” (OUT)
Apr 14 2020 14:53:36 DEBUG: “Microsoft GS Wavetable Synth” (OUT)
Apr 14 2020 14:53:36 DEBUG: Checking for updates from https://jammr.net/static/latest-windows.txt
Apr 14 2020 14:53:36 DEBUG: Update checker finished, current “1.2.8” latest “1.2.8”
Apr 14 2020 14:53:43 DEBUG: Logging in as “cndrbrbr” at https://jammr.net/api/tokens/cndrbrbr/
Apr 14 2020 14:53:44 DEBUG: Logged in successfully
Apr 14 2020 14:53:46 DEBUG: Creating jam at https://jammr.net/api/livejams/
Apr 14 2020 14:53:46 DEBUG: Finished creating jam at node2.jammr.net:10104
Apr 14 2020 14:53:46 DEBUG: Trying Pa_OpenStream() with sampleRate 0 inputLatency 0 outputLatency 0 innch 1 outnch 2
Apr 14 2020 14:53:46 DEBUG: Input device: Mikrofon (3- Rocksmith USB Guitar Adapter) (Windows WASAPI)
Apr 14 2020 14:53:46 DEBUG: Output device: 6 - PHL BDM3270 (AMD High Definition Audio Device) (Windows WASAPI)
Apr 14 2020 14:53:46 CRIT: Pa_OpenStream() failed: Invalid sample rate
Apr 14 2020 14:53:46 CRIT: create_audioStreamer_PortAudio() failed
Apr 14 2020 14:54:36 DEBUG: Trying Pa_OpenStream() with sampleRate 0 inputLatency 0 outputLatency 0 innch 1 outnch 6
Apr 14 2020 14:54:36 DEBUG: Input device: Mikrofon (3- Rocksmith USB Guitar Adapter) (Windows WASAPI)
Apr 14 2020 14:54:36 DEBUG: Output device: Lautsprecher (High Definition Audio-Gerät) (Windows WASAPI)
Apr 14 2020 14:54:36 CRIT: Pa_OpenStream() failed: Invalid sample rate
Apr 14 2020 14:54:36 CRIT: create_audioStreamer_PortAudio() failed
Apr 14 2020 14:55:16 DEBUG: Trying Pa_OpenStream() with sampleRate 0 inputLatency 0 outputLatency 0 innch 1 outnch 6
Apr 14 2020 14:55:16 DEBUG: Input device: Mikrofon (3- Rocksmith USB Guitar Adapter) (Windows WASAPI)
Apr 14 2020 14:55:16 DEBUG: Output device: Lautsprecher (High Definition Audio-Gerät) (Windows WASAPI)
Apr 14 2020 14:55:16 CRIT: Pa_OpenStream() failed: Invalid sample rate
Apr 14 2020 14:55:16 CRIT: create_audioStreamer_PortAudio() failed

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#5 April 14, 2020 15:06:57

cndrbrbr
Registered: 2020-04-04
Posts: 3
Reputation: +    -
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Ist it possible to use Rocksmith Cable ?

I tried several combinations of settings with the cable.
with mme i hard some sound, that was not clear.
The other options produce silence.
Apr 14 2020 14:53:36 DEBUG: jammr 1.2.8 (44212a597aad70c42bf8fe74aaf4e112d7c81e02)
Apr 14 2020 14:53:36 DEBUG: CPU architecture 32-bit little-endian
Apr 14 2020 14:53:36 DEBUG: OS: Windows 10
Apr 14 2020 14:53:36 DEBUG: Qt 5.7.0
Apr 14 2020 14:53:36 DEBUG: PortAudio V19.6.0-devel, revision 396fe4b6699ae929d3a685b3ef8a7e97396139a4
Apr 14 2020 14:53:36 DEBUG: Host API: MME (7 devices)
Apr 14 2020 14:53:36 DEBUG: “Microsoft Soundmapper - Input” (0)
Apr 14 2020 14:53:36 DEBUG: Channels: 2 in, 0 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.09 low, 0.18 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.09 low, 0.18 high
Apr 14 2020 14:53:36 DEBUG: “Mikrofon (3- Rocksmith USB Guit” (1)
Apr 14 2020 14:53:36 DEBUG: Channels: 2 in, 0 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.09 low, 0.18 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.09 low, 0.18 high
Apr 14 2020 14:53:36 DEBUG: “Mikrofon (High Definition Audio” (2)
Apr 14 2020 14:53:36 DEBUG: Channels: 2 in, 0 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.09 low, 0.18 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.09 low, 0.18 high
Apr 14 2020 14:53:36 DEBUG: “Microsoft Soundmapper - Output” (3)
Apr 14 2020 14:53:36 DEBUG: Channels: 0 in, 2 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.09 low, 0.18 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.09 low, 0.18 high
Apr 14 2020 14:53:36 DEBUG: “Lautsprecher (High Definition A” (4)
Apr 14 2020 14:53:36 DEBUG: Channels: 0 in, 2 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.09 low, 0.18 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.09 low, 0.18 high
Apr 14 2020 14:53:36 DEBUG: “Digitalaudio (S/PDIF) (High Def” (5)
Apr 14 2020 14:53:36 DEBUG: Channels: 0 in, 2 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.09 low, 0.18 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.09 low, 0.18 high
Apr 14 2020 14:53:36 DEBUG: “6 - PHL BDM3270 (AMD High Defin” (6)
Apr 14 2020 14:53:36 DEBUG: Channels: 0 in, 2 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.09 low, 0.18 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.09 low, 0.18 high
Apr 14 2020 14:53:36 DEBUG: Host API: Windows DirectSound (7 devices)
Apr 14 2020 14:53:36 DEBUG: “Prim�rer Soundaufnahmetreiber” (7)
Apr 14 2020 14:53:36 DEBUG: Channels: 2 in, 0 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.12 low, 0.24 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0 low, 0 high
Apr 14 2020 14:53:36 DEBUG: “Mikrofon (3- Rocksmith USB Guitar Adapter)” (8)
Apr 14 2020 14:53:36 DEBUG: Channels: 2 in, 0 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.12 low, 0.24 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0 low, 0 high
Apr 14 2020 14:53:36 DEBUG: “Mikrofon (High Definition Audio-Ger�t)” (9)
Apr 14 2020 14:53:36 DEBUG: Channels: 2 in, 0 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.12 low, 0.24 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0 low, 0 high
Apr 14 2020 14:53:36 DEBUG: “Prim�rer Soundtreiber” (10)
Apr 14 2020 14:53:36 DEBUG: Channels: 0 in, 6 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0 low, 0 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.12 low, 0.24 high
Apr 14 2020 14:53:36 DEBUG: “Lautsprecher (High Definition Audio-Ger�t)” (11)
Apr 14 2020 14:53:36 DEBUG: Channels: 0 in, 6 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0 low, 0 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.12 low, 0.24 high
Apr 14 2020 14:53:36 DEBUG: “Digitalaudio (S/PDIF) (High Definition Audio-Ger�t)” (12)
Apr 14 2020 14:53:36 DEBUG: Channels: 0 in, 2 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0 low, 0 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.12 low, 0.24 high
Apr 14 2020 14:53:36 DEBUG: “6 - PHL BDM3270 (AMD High Definition Audio Device)” (13)
Apr 14 2020 14:53:36 DEBUG: Channels: 0 in, 2 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0 low, 0 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.12 low, 0.24 high
Apr 14 2020 14:53:36 DEBUG: Host API: Windows WASAPI (5 devices)
Apr 14 2020 14:53:36 DEBUG: “Digitalaudio (S/PDIF) (High Definition Audio-Gerät)” (14)
Apr 14 2020 14:53:36 DEBUG: Channels: 0 in, 2 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 48000 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0 low, 0 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.0026667 low, 0.01 high
Apr 14 2020 14:53:36 DEBUG: “6 - PHL BDM3270 (AMD High Definition Audio Device)” (15)
Apr 14 2020 14:53:36 DEBUG: Channels: 0 in, 2 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 48000 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0 low, 0 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.003 low, 0.01 high
Apr 14 2020 14:53:36 DEBUG: “Lautsprecher (High Definition Audio-Gerät)” (16)
Apr 14 2020 14:53:36 DEBUG: Channels: 0 in, 6 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 192000 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0 low, 0 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.0025 low, 0.01 high
Apr 14 2020 14:53:36 DEBUG: “Mikrofon (3- Rocksmith USB Guitar Adapter)” (17)
Apr 14 2020 14:53:36 DEBUG: Channels: 1 in, 0 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.003 low, 0.01 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0 low, 0 high
Apr 14 2020 14:53:36 DEBUG: “Mikrofon (High Definition Audio-Gerät)” (18)
Apr 14 2020 14:53:36 DEBUG: Channels: 2 in, 0 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.0029025 low, 0.0101587 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0 low, 0 high
Apr 14 2020 14:53:36 DEBUG: Host API: Windows WDM-KS (5 devices)
Apr 14 2020 14:53:36 DEBUG: “Mikrofon (HD Audio-Mikrofon)” (19)
Apr 14 2020 14:53:36 DEBUG: Channels: 2 in, 0 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.01 low, 0.04 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.01 low, 0.04 high
Apr 14 2020 14:53:36 DEBUG: “Speakers (HD Audio-Lautsprecher)” (20)
Apr 14 2020 14:53:36 DEBUG: Channels: 0 in, 6 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.01 low, 0.04 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.01 low, 0.04 high
Apr 14 2020 14:53:36 DEBUG: “SPDIF Out (HD Audio-SPDIF-Ausgabe)” (21)
Apr 14 2020 14:53:36 DEBUG: Channels: 0 in, 2 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.01 low, 0.04 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.01 low, 0.04 high
Apr 14 2020 14:53:36 DEBUG: “Output (AMD HD Audio HDMI out #5)” (22)
Apr 14 2020 14:53:36 DEBUG: Channels: 0 in, 2 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.01 low, 0.04 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.01 low, 0.04 high
Apr 14 2020 14:53:36 DEBUG: “Mikrofon (Rocksmith USB Guitar Adapter)” (23)
Apr 14 2020 14:53:36 DEBUG: Channels: 1 in, 0 out
Apr 14 2020 14:53:36 DEBUG: Default sample rate: 44100 Hz
Apr 14 2020 14:53:36 DEBUG: Input latency: 0.01 low, 0.0853333 high
Apr 14 2020 14:53:36 DEBUG: Output latency: 0.01 low, 0.0853333 high
Apr 14 2020 14:53:36 DEBUG: PortMidi devices:
Apr 14 2020 14:53:36 DEBUG: “Microsoft MIDI Mapper” (OUT)
Apr 14 2020 14:53:36 DEBUG: “Microsoft GS Wavetable Synth” (OUT)
Apr 14 2020 14:53:36 DEBUG: Checking for updates from https://jammr.net/static/latest-windows.txt
Apr 14 2020 14:53:36 DEBUG: Update checker finished, current “1.2.8” latest “1.2.8”
Apr 14 2020 14:53:43 DEBUG: Logging in as “cndrbrbr” at https://jammr.net/api/tokens/cndrbrbr/
Apr 14 2020 14:53:44 DEBUG: Logged in successfully
Apr 14 2020 14:53:46 DEBUG: Creating jam at https://jammr.net/api/livejams/
Apr 14 2020 14:53:46 DEBUG: Finished creating jam at node2.jammr.net:10104
Apr 14 2020 14:53:46 DEBUG: Trying Pa_OpenStream() with sampleRate 0 inputLatency 0 outputLatency 0 innch 1 outnch 2
Apr 14 2020 14:53:46 DEBUG: Input device: Mikrofon (3- Rocksmith USB Guitar Adapter) (Windows WASAPI)
Apr 14 2020 14:53:46 DEBUG: Output device: 6 - PHL BDM3270 (AMD High Definition Audio Device) (Windows WASAPI)
Apr 14 2020 14:53:46 CRIT: Pa_OpenStream() failed: Invalid sample rate
Apr 14 2020 14:53:46 CRIT: create_audioStreamer_PortAudio() failed
Apr 14 2020 14:54:36 DEBUG: Trying Pa_OpenStream() with sampleRate 0 inputLatency 0 outputLatency 0 innch 1 outnch 6
Apr 14 2020 14:54:36 DEBUG: Input device: Mikrofon (3- Rocksmith USB Guitar Adapter) (Windows WASAPI)
Apr 14 2020 14:54:36 DEBUG: Output device: Lautsprecher (High Definition Audio-Gerät) (Windows WASAPI)
Apr 14 2020 14:54:36 CRIT: Pa_OpenStream() failed: Invalid sample rate
Apr 14 2020 14:54:36 CRIT: create_audioStreamer_PortAudio() failed
Apr 14 2020 14:55:16 DEBUG: Trying Pa_OpenStream() with sampleRate 0 inputLatency 0 outputLatency 0 innch 1 outnch 6
Apr 14 2020 14:55:16 DEBUG: Input device: Mikrofon (3- Rocksmith USB Guitar Adapter) (Windows WASAPI)
Apr 14 2020 14:55:16 DEBUG: Output device: Lautsprecher (High Definition Audio-Gerät) (Windows WASAPI)
Apr 14 2020 14:55:16 CRIT: Pa_OpenStream() failed: Invalid sample rate
Apr 14 2020 14:55:16 CRIT: create_audioStreamer_PortAudio() failed
Apr 14 2020 14:58:11 DEBUG: Unable to find output device “Lautsprecher (High Definition Audio-Ger�t)”, falling back to “Prim�rer Soundtreiber” (10)
Apr 14 2020 14:58:11 DEBUG: Trying Pa_OpenStream() with sampleRate 44100 inputLatency 0.00145 outputLatency 0.00145 innch 2 outnch 6
Apr 14 2020 14:58:11 DEBUG: Input device: Mikrofon (3- Rocksmith USB Guitar Adapter) (Windows DirectSound)
Apr 14 2020 14:58:11 DEBUG: Output device: Prim�rer Soundtreiber (Windows DirectSound)
Apr 14 2020 14:58:11 DEBUG: Stream started with sampleRate 44100 inputLatency 0.000997732 outputLatency 0.00199546
Apr 14 2020 15:00:08 DEBUG: Unable to find output device “Lautsprecher (High Definition Audio-Ger�t)”, falling back to “Prim�rer Soundtreiber” (10)
Apr 14 2020 15:00:08 DEBUG: Trying Pa_OpenStream() with sampleRate 44100 inputLatency 0.00145 outputLatency 0.00145 innch 2 outnch 6
Apr 14 2020 15:00:08 DEBUG: Input device: Mikrofon (3- Rocksmith USB Guitar Adapter) (Windows DirectSound)
Apr 14 2020 15:00:08 DEBUG: Output device: Prim�rer Soundtreiber (Windows DirectSound)
Apr 14 2020 15:00:08 DEBUG: Stream started with sampleRate 44100 inputLatency 0.000997732 outputLatency 0.00199546
Apr 14 2020 15:01:01 DEBUG: Trying Pa_OpenStream() with sampleRate 44100 inputLatency 0.00145 outputLatency 0.00145 innch 2 outnch 2
Apr 14 2020 15:01:01 DEBUG: Input device: Mikrofon (3- Rocksmith USB Guit (MME)
Apr 14 2020 15:01:01 DEBUG: Output device: Lautsprecher (High Definition A (MME)
Apr 14 2020 15:01:01 DEBUG: Stream started with sampleRate 44100 inputLatency 0.000362812 outputLatency 0.00145125
Apr 14 2020 15:03:06 DEBUG: Trying Pa_OpenStream() with sampleRate 44100 inputLatency 0.0058 outputLatency 0.0058 innch 1 outnch 6
Apr 14 2020 15:03:06 DEBUG: Input device: Mikrofon (Rocksmith USB Guitar Adapter) (Windows WDM-KS)
Apr 14 2020 15:03:06 DEBUG: Output device: Speakers (HD Audio-Lautsprecher) (Windows WDM-KS)
Apr 14 2020 15:03:06 CRIT: Pa_OpenStream() failed: Invalid device
Apr 14 2020 15:03:06 CRIT: create_audioStreamer_PortAudio() failed
Apr 14 2020 15:04:02 DEBUG: Unable to find output device “Lautsprecher (High Definition Audio-Ger�t)”, falling back to “Prim�rer Soundtreiber” (10)
Apr 14 2020 15:04:02 DEBUG: Trying Pa_OpenStream() with sampleRate 44100 inputLatency 0.00145 outputLatency 0.00145 innch 2 outnch 6
Apr 14 2020 15:04:02 DEBUG: Input device: Mikrofon (3- Rocksmith USB Guitar Adapter) (Windows DirectSound)
Apr 14 2020 15:04:02 DEBUG: Output device: Prim�rer Soundtreiber (Windows DirectSound)
Apr 14 2020 15:04:02 DEBUG: Stream started with sampleRate 44100 inputLatency 0.000997732 outputLatency 0.00199546

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attachment jammr.JPG (31.4 KB)

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#6 April 14, 2020 18:28:08

stefanha
Registered: 2012-11-11
Posts: 1725
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Ist it possible to use Rocksmith Cable ?

The combinations you have tried look like they should work, sorry.

The Windows WDM-KS “Invalid device” error looks like an incompatibility between the Rocksmith USB audio device and jammr. If you are unable to find a working combination then I'm afraid the best option I can suggest is to wait for the next jammr release which will have updated audio code (expected within the next few weeks). Either that will fix the issue or it will display more information that will make it possible to determine the nature of the problem.

If you have access to other sound devices then maybe you can use them in the meantime.

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