eb_liveDrums
Make sure you have unchecked the “hear my playback” checkbox.
Yeah, I do.
eb_liveDrums
If you’re on windows then try selecting a different driver, I believe the WDM kernel one or whatever is in the windows thread. If you have a mac, use that instead. I had to get jammr working on a windows machine for a presentation and it was a nightmare, I had forgotten how terrible windows is with audio interfaces.
I think I changed the driver to WASAPI from WDM-KS, which I had previously been using successfully for days, because the WDM-KS drivers just stopped working: open/closed a bunch of times, couldn't hear the room's metronome, so flipped to WASAPI to try/join a new room and then people started piling in and jamming, so forgot and left it like that.
eb_liveDrums
I monitor my drums through my mixer, no latency. I have an aux send from my mixer to my audio interface input, just my drums sending to the session. The output of my audio interface (the jammr session and metronome) returns to my mixer on its own channels, so I have separate volume controls for what I hear and they dont affect the levels I send to jammr.
Ok, so that's essentially what I'm doing, so no issues direct monitoring then, which I didn't think would cause any issues if the “hear my playback” is disabled.
eb_liveDrums
I think you’re confused on the interval.
I could be, but I think that staying with the intervals when you're playing interval-based music is important for chord changes, not so much for quarter note patterns like a woodblock or a cowbell played on top of the click; it shouldn't matter where it was stitched or not: if I'm in time, it should come back into the room on time. But could be that driver change.
Here is what Stefan says about it in a sticky post:
https://forum.jammr.net/post/3612/jammr takes a different approach: it is an interval-based jamming system. The latency problem is solved because you hear what others played last interval and they hear what you played last interval. This means everyone hears a different time-shifted version of the jam - but everyone can play live even though it's not real-time.
The interval is the number of beats that jammr for transferring audio before it is played back. Usually the interval is at least 16 beats long and this comes to 8 seconds of audio when playing at a tempo of 120 beats per minute. This makes jammr immune to internet lag because 8 seconds is plenty of time to transfer data over the internet. However, now you are hearing what others played 8 seconds ago instead of what they are playing right now.
So that to me sounds like it
has to work off of the room's interval, so it knows where to buffer to, before transmitting:
eb_liveDrums
If you mimic my setup above then you should be in sync.The recordings may not be reliable, they’re stitching the audio together as it is played from all streams, not as you heard it when you played it.
I think the multitrack recordings I received were fine actually. They all lined up perfectly when compared with my own recording of the time frame; it was only mine that was messed up, but I'm going to try my Macbook Pro out, which will allow me to see the interval/chat better anyways.
In this
thread, Twinwave (Paul) had the exact same issue, but Stefan said it's what happens when you're not playing at the correct BPM/BPI:
twinwave
Hi, I played on a jam for the first time the other night (Sat 3 March) and though I felt that I stayed at the right BPM but when I listened back to the track recording I was way off (I mean really way off). Was I doing something wrong? no one seemed to object to the playing but I am not sure what happened to the recording. I would love to set up a drum/percussion test with some other tight percussionists that I know but need to know if there was any glitch in the recording? cool jam by the way, I enjoyed the live stuff, best regards paul
stefanha
Hi Paul,What you described is exactly what happens when the tempo (BPM) or beats per interval (BPI) are not set to match the playing. If you follow the advice of this post then jams will be in sync.
but I was following the room's metronome to a tee; you can hear the click in the first part of the attached .mp3 in my recording where I'm on the quarter notes, then what the room “hears”, was way off. Hopefully it was the audio driver glitch, but these kinds of unpredictable results are what frustrates/loses members, so I'd like to nail it down if possible.
eb_liveDrums
A better test is to grab two computers and put them in a session, but again, if you mimic my setup you should be in sync. Next time we are both online I’d be happy to grab a room and we can try it together.
Cool, thanks.