Mar 26 2020 23:06:26 DEBUG: jammr 1.2.8 (44212a597aad70c42bf8fe74aaf4e112d7c81e02)
Mar 26 2020 23:06:26 DEBUG: CPU architecture 32-bit little-endian
Mar 26 2020 23:06:26 DEBUG: OS: Windows 10
Mar 26 2020 23:06:26 DEBUG: Qt 5.7.0
Mar 26 2020 23:06:26 DEBUG: PortAudio V19.6.0-devel, revision 396fe4b6699ae929d3a685b3ef8a7e97396139a4
Mar 26 2020 23:06:26 DEBUG: Host API: MME (6 devices)
Mar 26 2020 23:06:26 DEBUG: “Microsoft Sound Mapper - Input” (0)
Mar 26 2020 23:06:26 DEBUG: Channels: 2 in, 0 out
Mar 26 2020 23:06:26 DEBUG: Default sample rate: 44100 Hz
Mar 26 2020 23:06:26 DEBUG: Input latency: 0.09 low, 0.18 high
Mar 26 2020 23:06:26 DEBUG: Output latency: 0.09 low, 0.18 high
Mar 26 2020 23:06:26 DEBUG: “Microphone (Blue Snowball)” (1)
Mar 26 2020 23:06:26 DEBUG: Channels: 2 in, 0 out
Mar 26 2020 23:06:26 DEBUG: Default sample rate: 44100 Hz
Mar 26 2020 23:06:26 DEBUG: Input latency: 0.09 low, 0.18 high
Mar 26 2020 23:06:26 DEBUG: Output latency: 0.09 low, 0.18 high
Mar 26 2020 23:06:26 DEBUG: “Microsoft Sound Mapper - Output” (2)
Mar 26 2020 23:06:26 DEBUG: Channels: 0 in, 2 out
Mar 26 2020 23:06:26 DEBUG: Default sample rate: 44100 Hz
Mar 26 2020 23:06:26 DEBUG: Input latency: 0.09 low, 0.18 high
Mar 26 2020 23:06:26 DEBUG: Output latency: 0.09 low, 0.18 high
Mar 26 2020 23:06:26 DEBUG: “Speakers (Realtek High Definiti” (3)
Mar 26 2020 23:06:26 DEBUG: Channels: 0 in, 2 out
Mar 26 2020 23:06:26 DEBUG: Default sample rate: 44100 Hz
Mar 26 2020 23:06:26 DEBUG: Input latency: 0.09 low, 0.18 high
Mar 26 2020 23:06:26 DEBUG: Output latency: 0.09 low, 0.18 high
Mar 26 2020 23:06:26 DEBUG: “Realtek Digital Output (Realtek” (4)
Mar 26 2020 23:06:26 DEBUG: Channels: 0 in, 2 out
Mar 26 2020 23:06:26 DEBUG: Default sample rate: 44100 Hz
Mar 26 2020 23:06:26 DEBUG: Input latency: 0.09 low, 0.18 high
Mar 26 2020 23:06:26 DEBUG: Output latency: 0.09 low, 0.18 high
Mar 26 2020 23:06:26 DEBUG: “Headphones (Oculus Virtual Audi” (5)
Mar 26 2020 23:06:26 DEBUG: Channels: 0 in, 2 out
Mar 26 2020 23:06:26 DEBUG: Default sample rate: 44100 Hz
Mar 26 2020 23:06:26 DEBUG: Input latency: 0.09 low, 0.18 high
Mar 26 2020 23:06:26 DEBUG: Output latency: 0.09 low, 0.18 high
Mar 26 2020 23:06:26 DEBUG: Host API: Windows DirectSound (6 devices)
Mar 26 2020 23:06:26 DEBUG: “Primary Sound Capture Driver” (6)
Mar 26 2020 23:06:26 DEBUG: Channels: 2 in, 0 out
Mar 26 2020 23:06:26 DEBUG: Default sample rate: 44100 Hz
Mar 26 2020 23:06:26 DEBUG: Input latency: 0.12 low, 0.24 high
Mar 26 2020 23:06:26 DEBUG: Output latency: 0 low, 0 high
Mar 26 2020 23:06:26 DEBUG: “Microphone (Blue Snowball)” (7)
Mar 26 2020 23:06:26 DEBUG: Channels: 2 in, 0 out
Mar 26 2020 23:06:26 DEBUG: Default sample rate: 44100 Hz
Mar 26 2020 23:06:26 DEBUG: Input latency: 0.12 low, 0.24 high
Mar 26 2020 23:06:26 DEBUG: Output latency: 0 low, 0 high
Mar 26 2020 23:06:26 DEBUG: “Primary Sound Driver” (8)
Mar 26 2020 23:06:26 DEBUG: Channels: 0 in, 2 out
Mar 26 2020 23:06:26 DEBUG: Default sample rate: 44100 Hz
Mar 26 2020 23:06:26 DEBUG: Input latency: 0 low, 0 high
Mar 26 2020 23:06:26 DEBUG: Output latency: 0.12 low, 0.24 high
Mar 26 2020 23:06:26 DEBUG: “Speakers (Realtek High Definition Audio)” (9)
Mar 26 2020 23:06:26 DEBUG: Channels: 0 in, 2 out
Mar 26 2020 23:06:26 DEBUG: Default sample rate: 44100 Hz
Mar 26 2020 23:06:26 DEBUG: Input latency: 0 low, 0 high
Mar 26 2020 23:06:26 DEBUG: Output latency: 0.12 low, 0.24 high
Mar 26 2020 23:06:26 DEBUG: “Realtek Digital Output (Realtek High Definition Audio)” (10)
Mar 26 2020 23:06:26 DEBUG: Channels: 0 in, 2 out
Mar 26 2020 23:06:26 DEBUG: Default sample rate: 44100 Hz
Mar 26 2020 23:06:26 DEBUG: Input latency: 0 low, 0 high
Mar 26 2020 23:06:26 DEBUG: Output latency: 0.12 low, 0.24 high
Mar 26 2020 23:06:26 DEBUG: “Headphones (Oculus Virtual Audio Device)” (11)
Mar 26 2020 23:06:26 DEBUG: Channels: 0 in, 2 out
Mar 26 2020 23:06:26 DEBUG: Default sample rate: 44100 Hz
Mar 26 2020 23:06:26 DEBUG: Input latency: 0 low, 0 high
Mar 26 2020 23:06:26 DEBUG: Output latency: 0.12 low, 0.24 high
Mar 26 2020 23:06:26 DEBUG: Host API: Windows WASAPI (4 devices)
Mar 26 2020 23:06:26 DEBUG: “Realtek Digital Output (Realtek High Definition Audio)” (12)
Mar 26 2020 23:06:26 DEBUG: Channels: 0 in, 2 out
Mar 26 2020 23:06:26 DEBUG: Default sample rate: 48000 Hz
Mar 26 2020 23:06:26 DEBUG: Input latency: 0 low, 0 high
Mar 26 2020 23:06:26 DEBUG: Output latency: 0.003 low, 0.01 high
Mar 26 2020 23:06:26 DEBUG: “Speakers (Realtek High Definition Audio)” (13)
Mar 26 2020 23:06:26 DEBUG: Channels: 0 in, 2 out
Mar 26 2020 23:06:26 DEBUG: Default sample rate: 48000 Hz
Mar 26 2020 23:06:26 DEBUG: Input latency: 0 low, 0 high
Mar 26 2020 23:06:26 DEBUG: Output latency: 0.003 low, 0.01 high
Mar 26 2020 23:06:26 DEBUG: “Headphones (Oculus Virtual Audio Device)” (14)
Mar 26 2020 23:06:26 DEBUG: Channels: 0 in, 2 out
Mar 26 2020 23:06:26 DEBUG: Default sample rate: 48000 Hz
Mar 26 2020 23:06:26 DEBUG: Input latency: 0 low, 0 high
Mar 26 2020 23:06:26 DEBUG: Output latency: 0.003 low, 0.01 high
Mar 26 2020 23:06:26 DEBUG: “Microphone (Blue Snowball)” (15)
Mar 26 2020 23:06:26 DEBUG: Channels: 1 in, 0 out
Mar 26 2020 23:06:26 DEBUG: Default sample rate: 44100 Hz
Mar 26 2020 23:06:26 DEBUG: Input latency: 0.003 low, 0.01 high
Mar 26 2020 23:06:26 DEBUG: Output latency: 0 low, 0 high
Mar 26 2020 23:06:26 DEBUG: Host API: Windows WDM-KS (13 devices)
Mar 26 2020 23:06:26 DEBUG: “Microphone (Realtek HD Audio Mic input)” (16)
Mar 26 2020 23:06:26 DEBUG: Channels: 2 in, 0 out
Mar 26 2020 23:06:26 DEBUG: Default sample rate: 44100 Hz
Mar 26 2020 23:06:26 DEBUG: Input latency: 0.01 low, 0.04 high
Mar 26 2020 23:06:26 DEBUG: Output latency: 0.01 low, 0.04 high
Mar 26 2020 23:06:26 DEBUG: “SPDIF Out (Realtek HDA SPDIF Out)” (17)
Mar 26 2020 23:06:26 DEBUG: Channels: 0 in, 2 out
Mar 26 2020 23:06:26 DEBUG: Default sample rate: 44100 Hz
Mar 26 2020 23:06:26 DEBUG: Input latency: 0.01 low, 0.04 high
Mar 26 2020 23:06:26 DEBUG: Output latency: 0.01 low, 0.04 high
Mar 26 2020 23:06:26 DEBUG: “Speakers (Realtek HD Audio output)” (18)
Mar 26 2020 23:06:26 DEBUG: Channels: 0 in, 8 out
Mar 26 2020 23:06:26 DEBUG: Default sample rate: 44100 Hz
Mar 26 2020 23:06:26 DEBUG: Input latency: 0.01 low, 0.04 high
Mar 26 2020 23:06:26 DEBUG: Output latency: 0.01 low, 0.04 high
Mar 26 2020 23:06:26 DEBUG: “Stereo Mix (Realtek HD Audio Stereo input)” (19)
Mar 26 2020 23:06:26 DEBUG: Channels: 2 in, 0 out
Mar 26 2020 23:06:26 DEBUG: Default sample rate: 44100 Hz
Mar 26 2020 23:06:26 DEBUG: Input latency: 0.01 low, 0.04 high
Mar 26 2020 23:06:26 DEBUG: Output latency: 0.01 low, 0.04 high
Mar 26 2020 23:06:26 DEBUG: “Line In (Realtek HD Audio Line input)” (20)
Mar 26 2020 23:06:26 DEBUG: Channels: 2 in, 0 out
Mar 26 2020 23:06:26 DEBUG: Default sample rate: 44100 Hz
Mar 26 2020 23:06:26 DEBUG: Input latency: 0.01 low, 0.04 high
Mar 26 2020 23:06:26 DEBUG: Output latency: 0.01 low, 0.04 high
Mar 26 2020 23:06:26 DEBUG: “Output 1 (OCULUSVAD Wave Speaker Headphone)” (21)
Mar 26 2020 23:06:26 DEBUG: Channels: 0 in, 2 out
Mar 26 2020 23:06:26 DEBUG: Default sample rate: 44100 Hz
Mar 26 2020 23:06:26 DEBUG: Input latency: 0.01 low, 0.04 high
Mar 26 2020 23:06:26 DEBUG: Output latency: 0.01 low, 0.04 high
Mar 26 2020 23:06:26 DEBUG: “Output 2 (OCULUSVAD Wave Speaker Headphone)” (22)
Mar 26 2020 23:06:26 DEBUG: Channels: 0 in, 2 out
Mar 26 2020 23:06:26 DEBUG: Default sample rate: 44100 Hz
Mar 26 2020 23:06:26 DEBUG: Input latency: 0.01 low, 0.04 high
Mar 26 2020 23:06:26 DEBUG: Output latency: 0.01 low, 0.04 high
Mar 26 2020 23:06:26 DEBUG: “Input (OCULUSVAD Wave Speaker Headphone)” (23)
Mar 26 2020 23:06:26 DEBUG: Channels: 2 in, 0 out
Mar 26 2020 23:06:26 DEBUG: Default sample rate: 44100 Hz
Mar 26 2020 23:06:26 DEBUG: Input latency: 0.01 low, 0.04 high
Mar 26 2020 23:06:26 DEBUG: Output latency: 0.01 low, 0.04 high
Mar 26 2020 23:06:26 DEBUG: “Headset Microphone (OCULUSVAD Wave Microphone Headphone)” (24)
Mar 26 2020 23:06:26 DEBUG: Channels: 1 in, 0 out
Mar 26 2020 23:06:26 DEBUG: Default sample rate: 48000 Hz
Mar 26 2020 23:06:26 DEBUG: Input latency: 0.01 low, 0.04 high
Mar 26 2020 23:06:26 DEBUG: Output latency: 0.01 low, 0.04 high
Mar 26 2020 23:06:26 DEBUG: “Output ()” (25)
Mar 26 2020 23:06:26 DEBUG: Channels: 0 in, 2 out
Mar 26 2020 23:06:26 DEBUG: Default sample rate: 48000 Hz
Mar 26 2020 23:06:26 DEBUG: Input latency: 0.01 low, 0.04 high
Mar 26 2020 23:06:26 DEBUG: Output latency: 0.01 low, 0.04 high
Mar 26 2020 23:06:26 DEBUG: “MIDI (BSVAD Wave)” (26)
Mar 26 2020 23:06:26 DEBUG: Channels: 2 in, 0 out
Mar 26 2020 23:06:26 DEBUG: Default sample rate: 44100 Hz
Mar 26 2020 23:06:26 DEBUG: Input latency: 0.01 low, 0.0853333 high
Mar 26 2020 23:06:26 DEBUG: Output latency: 0.01 low, 0.0853333 high
Mar 26 2020 23:06:26 DEBUG: “Speakers (BSVAD Wave)” (27)
Mar 26 2020 23:06:26 DEBUG: Channels: 0 in, 2 out
Mar 26 2020 23:06:26 DEBUG: Default sample rate: 44100 Hz
Mar 26 2020 23:06:26 DEBUG: Input latency: 0.01 low, 0.0853333 high
Mar 26 2020 23:06:26 DEBUG: Output latency: 0.01 low, 0.0853333 high
Mar 26 2020 23:06:26 DEBUG: “Microphone (MicIn)” (28)
Mar 26 2020 23:06:26 DEBUG: Channels: 1 in, 0 out
Mar 26 2020 23:06:26 DEBUG: Default sample rate: 44100 Hz
Mar 26 2020 23:06:26 DEBUG: Input latency: 0.01 low, 0.0853333 high
Mar 26 2020 23:06:26 DEBUG: Output latency: 0.01 low, 0.0853333 high
Mar 26 2020 23:06:26 DEBUG: PortMidi devices:
Mar 26 2020 23:06:26 DEBUG: “Microsoft MIDI Mapper” (OUT)
Mar 26 2020 23:06:26 DEBUG: “Microsoft GS Wavetable Synth” (OUT)
Mar 26 2020 23:06:26 DEBUG: Checking for updates from
https://jammr.net/static/latest-windows.txtMar 26 2020 23:06:27 DEBUG: Update checker finished, current “1.2.8” latest “1.2.8”
Mar 26 2020 23:06:30 DEBUG: Logging in as “crashalpha1” at
https://jammr.net/api/tokens/crashalpha1/Mar 26 2020 23:06:30 DEBUG: Logged in successfully
Mar 26 2020 23:06:33 DEBUG: Trying Pa_OpenStream() with sampleRate 44100 inputLatency 0.0058 outputLatency 0.0058 innch 2 outnch 8
Mar 26 2020 23:06:33 DEBUG: Input device: Microphone (Realtek HD Audio Mic input) (Windows WDM-KS)
Mar 26 2020 23:06:33 DEBUG: Output device: Speakers (Realtek HD Audio output) (Windows WDM-KS)
Mar 26 2020 23:06:33 CRIT: Pa_OpenStream() failed: Invalid device
Mar 26 2020 23:06:33 CRIT: create_audioStreamer_PortAudio() failed
Mar 26 2020 23:06:54 DEBUG: Trying Pa_OpenStream() with sampleRate 44100 inputLatency 0.00145 outputLatency 0.00145 innch 2 outnch 2
Mar 26 2020 23:06:54 DEBUG: Input device: Microphone (Blue Snowball) (MME)
Mar 26 2020 23:06:54 DEBUG: Output device: Speakers (Realtek High Definiti (MME)
Mar 26 2020 23:06:54 DEBUG: Stream started with sampleRate 44100 inputLatency 0.000362812 outputLatency 0.00145125
Mar 26 2020 23:07:25 DEBUG: Trying Pa_OpenStream() with sampleRate 44100 inputLatency 0.00145 outputLatency 0.00145 innch 2 outnch 2
Mar 26 2020 23:07:25 DEBUG: Input device: Microphone (Blue Snowball) (Windows DirectSound)
Mar 26 2020 23:07:25 DEBUG: Output device: Headphones (Oculus Virtual Audio Device) (Windows DirectSound)
Mar 26 2020 23:07:25 DEBUG: Stream started with sampleRate 44100 inputLatency 0.000997732 outputLatency 0.00199546
Mar 26 2020 23:09:22 DEBUG: Trying Pa_OpenStream() with sampleRate 44100 inputLatency 0.00145 outputLatency 0.00145 innch 2 outnch 2
Mar 26 2020 23:09:22 DEBUG: Input device: Microphone (Blue Snowball) (Windows DirectSound)
Mar 26 2020 23:09:22 DEBUG: Output device: Realtek Digital Output (Realtek High Definition Audio) (Windows DirectSound)
Mar 26 2020 23:09:22 DEBUG: Stream started with sampleRate 44100 inputLatency 0.000997732 outputLatency 0.00199546
Mar 26 2020 23:09:49 DEBUG: Trying Pa_OpenStream() with sampleRate 0 inputLatency 0 outputLatency 0 innch 1 outnch 2
Mar 26 2020 23:09:49 DEBUG: Input device: Microphone (Blue Snowball) (Windows WASAPI)
Mar 26 2020 23:09:49 DEBUG: Output device: Speakers (Realtek High Definition Audio) (Windows WASAPI)
Mar 26 2020 23:09:49 CRIT: Pa_OpenStream() failed: Invalid sample rate
Mar 26 2020 23:09:49 CRIT: create_audioStreamer_PortAudio() failed